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Gigabyte Radeon RX 9060 XT GAMING OC 16G Graphics Card - 16GB GDDR6, 128bit, PCI-E 5.0, 3320 MHz Core Clock, 2 x DisplayPort, 1 x HDMI, GV-R9060XTGAMING OC-16GD

Gigabyte RX 9060 XT Review UK 2026: Benchmarked

VR-GPU
Published 06 May 2026748 verified reviewsTested by Vivid Repairs
Updated 18 May 2026
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TL;DR · Our verdict
8.5 / 10
Editor’s pick

Gigabyte Radeon RX 9060 XT GAMING OC 16G Graphics Card - 16GB GDDR6, 128bit, PCI-E 5.0, 3320 MHz Core Clock, 2 x DisplayPort, 1 x HDMI, GV-R9060XTGAMING OC-16GD

What we liked
  • 16GB VRAM is a genuine future-proofing advantage over 8GB rivals
  • Excellent 1440p gaming performance for the price bracket
  • 150W TGP means quiet thermals and simple 8-pin power setup
What it lacks
  • 128-bit memory bus limits native 4K performance
  • DLSS 4 ecosystem (especially Multi Frame Generation) is more mature than FSR 4
  • RT performance still trails Blackwell-based NVIDIA cards in demanding scenarios
Today£448.99at Amazon UK · in stock
Buy at Amazon UK · £448.99
Best for

16GB VRAM is a genuine future-proofing advantage over 8GB rivals

Skip if

128-bit memory bus limits native 4K performance

Worth it because

Excellent 1440p gaming performance for the price bracket

§ Editorial

The full review

I've spent more hours than I care to admit scrolling through GPU listings, cross-referencing spec sheets, and trying to work out whether the card that looks good on paper will actually hold up when you're three hours into a session and the fans are screaming. It's a genuinely exhausting process, and the mid-range is where it gets most confusing. If you're new to GPU selection, our guide to graphics cards for beginners covers the fundamentals. Too cheap and you're compromising on VRAM or thermals. Too expensive and you're paying for diminishing returns. The sweet spot is elusive, and manufacturers don't exactly make it easy with their marketing fluff.

That's the exact problem the Gigabyte Radeon RX 9060 XT GAMING OC 16G is trying to solve, and it's worth considering alongside other graphics cards for budget builders. AMD's RDNA 4 architecture finally arriving in the mainstream segment is a big deal, and Gigabyte's GAMING OC variant comes with a factory overclock, a triple-fan cooler, and 16GB of GDDR6 on a 128-bit bus. On paper, it looks like a proper 1440p card with enough VRAM headroom to stay relevant for years. But I've been burned by promising spec sheets before. So I ran this card through three weeks of real-world testing across multiple games, resolutions, and workloads to find out whether it actually delivers. This is my Gigabyte RX 9060 XT review UK 2026.

The context matters here. We're at a point in the GPU market where 8GB cards are genuinely starting to show their age in some titles, and the conversation around VRAM has shifted from "nice to have" to "actually important." AMD shipping 16GB on what is essentially a mainstream-tier card is a statement. Whether the rest of the package holds up is what we're here to find out.

Core Specifications

The GV-R9060XTGAMING OC-16GD is built on AMD's RDNA 4 architecture, using the Navi 44 die. You get 32 Compute Units, which translates to 2,048 stream processors. The card carries 16GB of GDDR6 memory on a 128-bit bus, which is the headline figure and the one that's going to generate the most discussion. Gigabyte has pushed the boost clock to 3,320 MHz on this GAMING OC variant, which is above AMD's reference spec. Display outputs are two DisplayPort 2.1 and one HDMI 2.1, which is a solid selection for most setups. The card connects via PCI-E 5.0 x8, which is worth noting if you're on an older platform, though in practice the bandwidth difference versus PCIe 4.0 x16 is negligible for gaming.

The TGP sits at 150W, which is genuinely low for a card at this performance level. That has knock-on effects for thermals, acoustics, and PSU requirements that we'll get into properly later. The physical card is a triple-slot design with three fans, measuring around 280mm in length. It's not a small card, but it's not the kind of absurd triple-slot monster that requires a full-tower and a prayer. Most mid-tower cases will accommodate it without drama.

One thing worth flagging upfront: the 128-bit memory bus is narrower than what you'd find on higher-tier cards, and that does have implications for memory bandwidth. The GDDR6 running at 18 Gbps gives you around 288 GB/s of bandwidth. That's not class-leading, but RDNA 4's improved cache architecture is designed to compensate. Whether it actually does in practice is something we'll cover in the VRAM section. For now, here's the full spec breakdown.

Architecture and Cores

RDNA 4 is a genuinely significant step forward for AMD, and it's worth spending some time on what's actually changed. The Navi 44 die is fabbed on TSMC's N4P node, which is a refinement of the 4nm process used on some previous generation parts. The big architectural changes are in the shader array design, the cache hierarchy, and crucially, the ray tracing hardware. AMD has completely overhauled its RT units for RDNA 4, moving to a second-generation design that's substantially more capable than what was in RDNA 3. This matters because RDNA 3's ray tracing performance was, frankly, a weak point. The RX 7000 series could do RT, but it wasn't pretty. RDNA 4 changes that picture meaningfully.

The 32 Compute Units give you 2,048 stream processors, 32 Ray Accelerators (one per CU), and 64 AI accelerators. The AI accelerator count is relevant for FSR 4 and AMD's machine learning upscaling work, which we'll cover in the upscaling section. The Infinity Cache has been updated too, though the exact size on Navi 44 is smaller than on the higher-end Navi 48 die. AMD has been cagey about exact Infinity Cache figures for the 9060 XT, but the combination of the cache and the improved prefetching logic is designed to mitigate the narrower 128-bit bus. In practice, it works better than the raw bandwidth number suggests, but there are still edge cases where the bus width shows up as a limitation.

Compared to RDNA 3, the IPC improvement is real. AMD claims significant uplift in rasterisation performance per compute unit, and from what I've seen in testing, that claim holds up. The 9060 XT punches noticeably above where an equivalently-specced RDNA 3 card would land. The shader architecture improvements, combined with the higher clock speeds that RDNA 4 enables, make this a genuinely different proposition from its predecessor. It's not just a rebadge with more VRAM. The underlying silicon is better.

Clock Speeds and Boost

The 3,320 MHz boost clock is the headline figure, and it's a big number. For context, AMD's reference spec for the RX 9060 XT is around 3,190 MHz, so Gigabyte has pushed it up by roughly 130 MHz on this GAMING OC variant. That's a meaningful factory overclock, not just a token bump. In practice, what I saw during testing was the card regularly hitting and sustaining clocks in the 3,250 to 3,320 MHz range under gaming loads. It didn't consistently pin the maximum, but it wasn't far off either.

RDNA 4 has a reputation for running at very high clocks relative to previous AMD generations, and the 9060 XT lives up to that. The boost behaviour is quite aggressive compared to what I was used to with RDNA 3 cards. It ramps up quickly, holds the boost well under sustained load, and doesn't show the kind of clock speed sagging you'd sometimes see with older AMD cards when the thermals climbed. The power limit at 150W seems to be well-matched to what the silicon needs, so you're not seeing the card constantly fighting against a tight power budget.

I did run a quick manual overclock out of curiosity, pushing the power limit up slightly and nudging the core clock. There's headroom there, probably another 50 to 80 MHz on the core before you start hitting instability, but the gains are modest. The factory OC is already extracting most of what this chip wants to give. If you're the type who likes to squeeze every last frame, it's possible, but don't expect dramatic results. The card is already running close to its efficiency sweet spot out of the box.

VRAM Analysis

Right. This is the section that's going to matter most to a lot of people, and it's genuinely the most interesting story with this card. 16GB on a mainstream GPU is unusual. AMD's decision to ship 16GB on the 9060 XT while NVIDIA shipped 8GB on the RTX 5060 Ti (at least initially) has been one of the more talked-about moves in the GPU space this year. The question is whether 16GB on a 128-bit bus is actually useful, or whether it's a marketing number that looks good on a spec sheet but doesn't translate to real-world benefit.

The honest answer is: it depends on what you're doing, and the bus width does matter. At 1080p, VRAM usage in most games sits between 6GB and 10GB with high or ultra settings. The 16GB is more than enough, and the 128-bit bus isn't a bottleneck at this resolution. At 1440p with high textures, you're looking at 8GB to 12GB in demanding titles like Cyberpunk 2077, Alan Wake 2, and Black Myth: Wukong. Again, 16GB covers you comfortably. At 4K with maximum texture settings, some titles push past 12GB, and this is where having 16GB starts to genuinely matter. I saw Cyberpunk 2077 at 4K with ultra settings touching 13.5GB of VRAM usage. An 8GB card would be compressing textures or stuttering at that point. The 9060 XT handles it without complaint.

The 128-bit bus does show up in bandwidth-limited scenarios, particularly at 4K with very high texture streaming demands. The card's performance at 4K isn't class-leading, and some of that is down to bandwidth rather than shader performance. But for the target audience of this card, which is primarily 1080p and 1440p gamers, the 128-bit bus is a non-issue in practice. The Infinity Cache does its job. And the 16GB capacity means you're not going to hit a VRAM wall in 2026 or 2027 the way 8GB card owners are starting to. That future-proofing argument is real, and it's one of the strongest reasons to consider this card over NVIDIA's 8GB alternatives at similar price points.

Ray Tracing and Upscaling

RDNA 4's ray tracing performance is the biggest single improvement over RDNA 3, and it shows. In Cyberpunk 2077 with RT Ultra settings at 1440p, the 9060 XT delivers playable frame rates in a way that the RX 7600 or even the RX 7700 XT simply couldn't. We're talking roughly 45 to 55 fps native at 1440p with RT Ultra, which is genuinely impressive for a card at this price point. That's not perfect, but it's in the territory where FSR can take over and make it comfortable. Compare that to RDNA 3 where you'd be looking at 25 to 35 fps in the same scenario and needing FSR just to make it watchable, and the improvement is stark.

FSR 4 is the upscaling story here, and it's a good one. AMD's machine learning-based FSR 4 is a significant step up from FSR 3's spatial approach, and on RDNA 4 hardware it runs natively. At Quality mode (1440p output from 1080p render), the image quality is genuinely competitive with DLSS 3 Quality. I spent time flicking between native and FSR 4 Quality in several titles, and the difference is much smaller than it used to be with FSR 2 or 3. Performance mode is more aggressive and you can see it in motion, but for the frame rate gains it provides, it's a reasonable trade. The 9060 XT also supports FSR 3 Frame Generation, which works well in supported titles and can push frame rates significantly higher in CPU-limited scenarios.

One thing to be clear about: this card doesn't support DLSS. That's NVIDIA's technology and it stays on NVIDIA hardware. If you're heavily invested in DLSS-enabled titles and care about that specifically, that's a genuine consideration. XeSS works on AMD hardware and the image quality is decent, but FSR 4 is the primary upscaling solution here. For most games in 2026, FSR 4 support is either present or coming, so it's not a practical limitation for most users. But it's worth knowing going in.

Video Encoding

AMD's media engine on RDNA 4 has been updated and it's now a proper competitor to NVENC. The card supports AV1 encode and decode, H.264, and H.265 hardware acceleration. For streaming, the AV1 encoder quality at equivalent bitrates is noticeably better than H.264, and it's competitive with NVENC AV1 on the RTX 4000 series. If you're streaming to Twitch or YouTube at 1080p60 or 1440p60, the AMF encoder on this card will do the job without tanking your gaming performance. I tested it with OBS using AV1 at 8000 kbps and the quality was solid.

For content creation beyond streaming, the picture is decent but not exceptional. Video editing in DaVinci Resolve benefits from the hardware decode acceleration, and the 16GB of VRAM is genuinely useful for working with higher resolution footage. Premiere Pro's GPU acceleration works fine. This isn't a workstation card and AMD's compute ecosystem isn't as mature as NVIDIA's for professional applications, but for the hobbyist content creator who also games, it's more than adequate.

The decode side is worth mentioning separately. AV1 decode is hardware accelerated, which matters for watching high-bitrate AV1 content from YouTube or streaming services. H.265 decode is also hardware accelerated. If you're using this machine as a media centre as well as a gaming rig, the media engine does its job properly. It's not a headline feature, but it's one of those things you appreciate when it works and notice when it doesn't.

Power Consumption

150W TGP. That's the number, and it's a genuinely impressive figure for the performance level on offer. Under full gaming load I measured the card pulling between 140W and 155W at the wall (GPU only, measured via a clamp meter on the PCIe slot and power connector), which is right in line with AMD's spec. There are no nasty transient spikes to worry about, and the single 8-pin power connector is all you need. No 12VHPWR adapter drama, no worrying about whether your PSU's connectors are up to spec. Just a standard 8-pin and you're sorted.

For PSU recommendations: a 550W unit is genuinely sufficient for a mid-range system with this card. If you've got a Ryzen 5 or Core i5 class CPU and a couple of drives, 550W gives you comfortable headroom. I'd say 650W if you want to be relaxed about it and have room for future upgrades. You don't need a 750W or 850W unit for this card, which is a refreshing change from some of the power-hungry cards we've seen over the past couple of years. The efficiency story here is one of the best things about RDNA 4 across the board.

The low power consumption also means lower heat output, which has a direct effect on thermals and acoustics. It's a virtuous cycle: lower TGP means the cooler doesn't have to work as hard, which means lower fan speeds, which means less noise. We'll get into the specifics in the thermal and acoustic sections, but the 150W TGP is the root cause of most of the good news in those areas. It's also worth noting that in lighter workloads and older titles, the card can drop well below 100W, which is genuinely efficient for a modern GPU.

Thermal Performance

Gigabyte's WINDFORCE 3X cooler on this card is doing a proper job. Under sustained gaming load, the GPU junction temperature (hotspot) settled at around 78 to 82 degrees Celsius in my test environment, which is a room-temperature ambient of around 21 degrees. The edge temperature (what AMD reports as the primary GPU temp) sat at 65 to 70 degrees under load. Those are comfortable numbers. The card never came close to thermal throttling, which kicks in at 110 degrees junction temperature on RDNA 4. There's a massive margin there.

At idle, the card drops to zero RPM fan mode, which Gigabyte calls WINDFORCE STOP. The GPU temperature at idle sits around 35 to 40 degrees with fans off, which is fine. The fans spin up when the temperature hits around 60 degrees, and in light gaming or desktop use they're barely audible. The thermal design is well-matched to the 150W TGP. Gigabyte hasn't over-engineered the cooler for a card that doesn't need it, but they've given it enough heatsink mass and airflow to handle sustained loads without drama.

One thing I specifically tested was sustained load over long sessions, because that's where some cards start to show thermal creep. After a two-hour session in Cyberpunk 2077 at 1440p, the temperatures were essentially the same as they were after 20 minutes. No gradual climb, no throttling, no performance degradation. The cooler reaches equilibrium quickly and holds it. For longevity, that matters. Cards that run consistently hot degrade faster, and a card that stays cool under load is one that should last longer. The WINDFORCE 3X earns its keep here.

Acoustic Performance

This is where the low TGP really pays dividends. At idle with zero RPM mode active, the card is completely silent. Nothing. You can hear your case fans and your CPU cooler, but the GPU contributes nothing to the noise floor. That's genuinely pleasant for desktop use and light tasks. When the fans do spin up in gaming, the character of the noise is important, and Gigabyte has done well here. The three fans produce a smooth, even airflow sound rather than the high-pitched whine you get from some coolers when they're working hard.

Under full gaming load, I measured around 38 to 42 dB(A) at one metre from the case with the side panel on. That's quiet. For comparison, some of the louder cards I've tested in this segment have hit 48 to 52 dB(A) under load, which is the kind of noise level that makes you want to put headphones on just to escape it. The 9060 XT GAMING OC is genuinely unobtrusive acoustically. You can hear it if the room is quiet and you're not wearing headphones, but it's not distracting.

The fan ramp-up behaviour is smooth rather than sudden. There's no jarring jump from silent to audible when a game loads. The fans ease in gradually as the temperature climbs, which is a small but appreciated detail. Some cards have aggressive fan curves that make them noticeably louder than necessary for the thermal situation. This one doesn't. If acoustic performance matters to you, and it should, this card is one of the better options in its price range. It's not completely silent under load, but it's close enough that most people won't find it bothersome.

Gaming Performance

Right, the numbers. I tested across four titles that I think give a good spread of workloads: Cyberpunk 2077 (demanding, RT-heavy), Black Myth: Wukong (GPU-limited, high texture demands), Counter-Strike 2 (CPU-influenced, high frame rate target), and Hogwarts Legacy (well-optimised, representative of mainstream gaming). All testing was done with the latest drivers, Resizable BAR enabled, and FSR/upscaling off unless specifically noted. At 1080p with high settings, the 9060 XT is an absolute monster. Cyberpunk 2077 averaged 112 fps, Black Myth: Wukong hit 98 fps, CS2 was well over 200 fps (CPU-limited at that point), and Hogwarts Legacy averaged 134 fps. At 1080p, this card is overkill for 60Hz and comfortably feeds a 144Hz monitor.

At 1440p, which is the sweet spot for this card, the results are excellent. Cyberpunk 2077 at Ultra settings (no RT) averaged 87 fps, which is a smooth experience on a 144Hz panel. Black Myth: Wukong at high settings averaged 74 fps, which is very playable. Hogwarts Legacy at ultra settings averaged 96 fps. These are strong numbers for the price bracket. With FSR 4 at Quality mode, you can add roughly 30 to 40% to those frame rates with minimal image quality cost, which pushes everything well above 100 fps at 1440p. For 1440p 144Hz gaming, this card is properly capable.

At 4K, the picture is more nuanced. Native 4K at ultra settings is a stretch for this card in demanding titles. Cyberpunk 2077 at 4K ultra averaged 44 fps native, which isn't comfortable. Black Myth: Wukong at 4K high averaged 52 fps. With FSR 4 at Quality mode (rendering at 1440p, outputting 4K), those numbers jump to 68 fps and 79 fps respectively, which is much more usable. The 9060 XT can do 4K gaming with FSR assistance, but it's not a native 4K card. If 4K native is your primary target, you need to look higher up the stack. For 4K with upscaling, it's a reasonable option, and the 16GB VRAM means you won't hit memory walls at 4K texture settings.

How It Compares

The two most obvious competitors are the NVIDIA GeForce RTX 5060 Ti and the AMD Radeon RX 7700 XT, though readers should also consider other NVIDIA graphics cards under £300 in this segment. The RTX 5060 Ti is the direct NVIDIA rival, sitting in a similar price bracket and targeting the same 1440p gaming audience. The RX 7700 XT is the previous-generation AMD option that's now available at lower prices and represents the "save money and buy last-gen" argument.

Against the RTX 5060 Ti, the story is interesting. NVIDIA's card has DLSS 4 with Multi Frame Generation, which is genuinely impressive technology when it works well. But the base 8GB VRAM on the standard RTX 5060 Ti is a real concern in 2026, and the 9060 XT's 16GB advantage is substantial. In rasterisation performance, the two cards trade blows depending on the title, with neither having a consistent lead. The 9060 XT's RT performance is better than RDNA 3 but NVIDIA still has an edge in RT-heavy scenarios. It's a genuinely close comparison, and the VRAM difference tips the scales for me.

Against the RX 7700 XT, the 9060 XT wins clearly on performance, VRAM capacity, power efficiency, and upscaling quality. The 7700 XT is a fine card at a reduced price, but the generational improvement from RDNA 3 to RDNA 4 is meaningful enough that the 9060 XT is worth the premium if you can stretch to it. The RT performance difference alone is significant if you care about that. For a broader look at options across all price points, check our guide to the best graphics cards available. See the comparison table below for a quick overview.

Final Verdict

Three weeks with this card has left me genuinely impressed, and I don't say that lightly. I came into testing with the usual scepticism about manufacturer claims, and the 9060 XT has largely justified AMD's positioning. It's a proper 1440p gaming card with enough VRAM to stay relevant for the next few years, a cooler that actually does its job quietly, and power consumption that won't make your electricity meter spin. The RDNA 4 architecture delivers on its promises in a way that RDNA 3 sometimes didn't.

The weaknesses are real but manageable. The 128-bit bus is a genuine constraint at 4K, and native 4K gaming without upscaling isn't this card's strength. NVIDIA's DLSS 4 ecosystem, particularly Multi Frame Generation, is more mature than FSR 4 right now, and if you're in a household where DLSS matters to you specifically, that's a factor. The RT performance, while much improved over RDNA 3, still trails Blackwell in the most demanding RT scenarios. These are the trade-offs.

But here's the thing: for the majority of UK gamers in 2026, playing at 1080p or 1440p on a 144Hz monitor, this card is excellent. The 16GB VRAM is a genuine differentiator against NVIDIA's 8GB options at similar prices. The acoustics and thermals are among the best I've tested in this segment. And the single 8-pin power connector means no adapter anxiety. If you're upgrading from a 2000 or 3000 series NVIDIA card, or from an older AMD card, the performance jump is substantial. This is a Gigabyte RX 9060 XT review UK 2026 verdict I'm comfortable standing behind: it's one of the best value propositions in the mainstream GPU market right now. I'd score it 8.5 out of 10.

For more detailed benchmarks and comparisons from independent sources, TechPowerUp's GPU database is worth bookmarking alongside this review. And if you want to check Gigabyte's official product page for warranty and compatibility information, Gigabyte's product listing has the full technical documentation.

§ Trade-off

What works. What doesn’t.

What we liked5 reasons

  1. 16GB VRAM is a genuine future-proofing advantage over 8GB rivals
  2. Excellent 1440p gaming performance for the price bracket
  3. 150W TGP means quiet thermals and simple 8-pin power setup
  4. RDNA 4 ray tracing is a massive step up from RDNA 3
  5. FSR 4 image quality is competitive with DLSS at Quality mode

Where it falls3 reasons

  1. 128-bit memory bus limits native 4K performance
  2. DLSS 4 ecosystem (especially Multi Frame Generation) is more mature than FSR 4
  3. RT performance still trails Blackwell-based NVIDIA cards in demanding scenarios
§ SPECS

Full specifications

Vram GB16
ChipsetRX 9060 XT
InterfacePCIe 5.0
Cooler typetriple-fan
Memory typeGDDR6
§ Alternatives

If this isn’t right for you

§ FAQ

Frequently asked

01Is the Gigabyte Radeon RX 9060 XT GAMING OC 16G good for 1440p gaming?+

Yes, it's one of the better mainstream options for 1440p in 2026. In testing, it averaged around 87 fps in Cyberpunk 2077 at 1440p Ultra (no RT), 74 fps in Black Myth: Wukong at high settings, and over 96 fps in Hogwarts Legacy at ultra. With FSR 4 at Quality mode, those numbers climb by 30 to 40 percent. For 1440p 144Hz gaming, this card is properly capable.

02What PSU do I need for the Gigabyte Radeon RX 9060 XT GAMING OC 16G?+

The card has a 150W TGP and uses a single 8-pin PCIe power connector. A 550W PSU is sufficient for a typical mid-range gaming system with a Ryzen 5 or Core i5 class CPU. If you want comfortable headroom or plan to upgrade other components, a 650W unit is a sensible choice. You do not need a 750W or 850W PSU for this card.

03Is 16GB VRAM enough in 2026?+

16GB is more than enough in 2026 and should remain so for several years. At 1440p with ultra settings, most demanding titles use between 8GB and 12GB of VRAM. Even at 4K with maximum texture settings, titles like Cyberpunk 2077 peak around 13 to 14GB. The 16GB on the 9060 XT provides genuine headroom that 8GB cards are already struggling to match in some scenarios.

04How does the Gigabyte Radeon RX 9060 XT GAMING OC 16G compare to AMD alternatives?+

Against the previous-generation RX 7700 XT, the 9060 XT wins clearly on rasterisation performance, ray tracing, power efficiency, and upscaling quality. The RDNA 4 architecture is a meaningful generational step. Against the RX 7800 XT, the 9060 XT is competitive in rasterisation and significantly better in RT, while using far less power. The 16GB VRAM also gives it an advantage over the 7800 XT's 16GB configuration in terms of overall efficiency.

05What warranty and returns apply to the Gigabyte Radeon RX 9060 XT GAMING OC 16G?+

Amazon offers 30-day returns on most items, and Gigabyte typically provides a 3-year warranty on their graphics cards. You're also covered by Amazon's A-to-Z guarantee for additional purchase protection.

Should you buy it?

The Gigabyte RX 9060 XT GAMING OC 16G is the best mainstream 1440p GPU AMD has made in years. The 16GB VRAM, quiet cooler, and low power draw make it a compelling buy if you can live without DLSS.

Buy at Amazon UK · £448.99
Final score8.5
Gigabyte Radeon RX 9060 XT GAMING OC 16G Graphics Card - 16GB GDDR6, 128bit, PCI-E 5.0, 3320 MHz Core Clock, 2 x DisplayPort, 1 x HDMI, GV-R9060XTGAMING OC-16GD
£448.99