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JLab Go Work 2nd Gen Wireless Headset with Microphone - 55+H PC Bluetooth Headset or USB C Dongle, Noise Cancelling Mic, Multipoint, On Ear Wired or Wireless Office Laptop Computer Headsets

JLab Go Work 2nd Gen Wireless Headset with Microphone - 55+H PC Bluetooth Headset or USB C Dongle, Noise Cancelling Mic, Multipoint, On Ear Wired or Wireless Office Laptop Computer Headsets

VR-GAMING-HEADSET
Published 06 May 2026Tested by Vivid Repairs
Updated 06 May 2026
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Our verdict
7.5 / 10
Editor’s pick

JLab Go Work 2nd Gen Wireless Headset with Microphone - 55+H PC Bluetooth Headset or USB C Dongle, Noise Cancelling Mic, Multipoint, On Ear Wired or Wireless Office Laptop Computer Headsets

Today£49.99at Amazon UK · in stock
Buy at Amazon UK · £49.99
§ Editorial

The full review

You know what actually tells you how a headset sounds in a real game? Wearing it in a real game. Not staring at a spec sheet, not running pink noise through it, not reading a frequency response graph like you're revising for an A-level. I've been testing headsets for eight years now, and I can tell you with absolute confidence that the numbers on the box are basically marketing wallpaper. What matters is whether you can hear footsteps on Warzone before someone caves your skull in, whether your teammates can understand you without asking you to repeat yourself every thirty seconds, and whether your ears still feel attached to your head after a four-hour session.

So here's my verdict upfront, because that's how we're doing this: the JLab Go Work 2nd Gen wireless headset is a genuinely solid mid-range option that punches above its weight in battery life and connectivity flexibility, but it's clearly built with the office worker in mind first and the gamer second. After three weeks of testing across competitive FPS sessions, story-driven RPGs, and more than a few late-night battle royale disasters, I've got a pretty clear picture of who this headset is for and who should probably look elsewhere. Spoiler: if you're a hardcore competitive gamer, it's not quite your thing. But if you want a versatile wireless headset that works brilliantly across your PC, your phone, and your work laptop without costing a fortune, this one deserves a serious look.

This is my full JLab Go Work 2nd Gen wireless headset review UK 2026, covering everything from audio performance and mic quality to comfort, battery life, and how it stacks up against the competition at this price tier. Let's get into it.

Core Specifications

Before we get into the real-world stuff, let's run through what JLab is actually putting in the box here. The Go Work 2nd Gen is an on-ear wireless headset, which is already a bit of a departure from the over-ear designs that dominate the gaming headset market. It uses 40mm dynamic drivers, which is fairly standard for this price bracket, and connects via either Bluetooth 5.3 or a USB-C dongle for lower-latency wireless. You also get a 3.5mm wired option if you need it, which is a nice bit of flexibility. The headset weighs in at around 175g, which is genuinely light for a wireless headset, and that on-ear design keeps the overall footprint pretty compact.

The headline feature JLab is pushing hard is the 55+ hour battery life, which is frankly absurd for a headset at this price point. We'll dig into whether that claim holds up in the battery section, but even if it's a bit optimistic, the real-world numbers I recorded were still impressive. The USB-C charging is a welcome modern touch, and the multipoint Bluetooth connection means you can have it paired to two devices simultaneously, which is genuinely useful if you're switching between your gaming PC and your phone throughout the day.

Build quality feels appropriate for the price. The headset is mostly plastic, which is fine, but it doesn't feel cheap or flimsy in the hand. The headband has a simple slider adjustment, the earcups rotate flat for storage, and the boom microphone folds up when not in use. There's no RGB, no flashy design language, nothing that screams "gaming peripheral" at all. Honestly, it looks more like something you'd see in a call centre than on a Twitch stream, which is either a pro or a con depending on your perspective. For me, after years of reviewing headsets that look like they were designed by someone who really loves neon, the understated look is quietly refreshing.

Audio Specifications

The Go Work 2nd Gen uses 40mm dynamic drivers, which is the most common driver type you'll find in headsets at this price point. Dynamic drivers work by moving a diaphragm with a voice coil in a magnetic field, and they're generally good at producing punchy bass and decent overall volume. They're not planar magnetic drivers, which tend to offer more detail and a flatter, more accurate response, but planar headsets at this price range are essentially non-existent, so this is the right call for JLab to make. The frequency response is rated at 20Hz to 20kHz, which covers the full range of human hearing, though as I always say, rated frequency response and actual usable frequency response are two different things entirely.

JLab hasn't published impedance figures for the Go Work 2nd Gen, which is a bit frustrating from a spec-nerd perspective but ultimately doesn't matter much in practice since this headset is designed to be driven by Bluetooth or a USB dongle rather than a dedicated amplifier. Sensitivity is also not officially listed, but in use the headset gets plenty loud at moderate volume settings on both PC and mobile, so there's no issue with output level in real-world conditions. The noise cancelling on the microphone is handled digitally, and the headset itself has passive noise isolation from the on-ear design, though as we'll discuss, on-ear isolation is always going to be more limited than over-ear.

What JLab does offer is their proprietary EQ customisation through the JLab app, which gives you access to a handful of preset sound profiles. There's no published information about the specific tuning applied to each profile, but in practice the differences are audible and some profiles are noticeably more useful for gaming than others. The default tuning out of the box leans slightly warm, with a gentle mid-bass emphasis that works well for music and voice calls but isn't quite ideal for competitive gaming where you want a flatter, more analytical response. We'll cover this more in the sound signature section, but it's worth flagging here that the audio specifications alone don't tell the full story with this headset.

Sound Signature

Out of the box, the Go Work 2nd Gen has what I'd describe as a warm, slightly V-shaped tuning with a noticeable mid-bass hump. It's not aggressively V-shaped like some gaming headsets that boost bass and treble to the point of sounding like you're listening through a tin can, but there's definitely a deliberate warmth here that makes music sound pleasant and voices sound full and natural. For a headset that's clearly designed with office use and calls in mind, this makes a lot of sense. Voice clarity is good, music sounds enjoyable, and the overall presentation is inoffensive and easy to listen to for long periods.

For gaming, the picture is a bit more nuanced. In story-driven games like Baldur's Gate 3 or Cyberpunk 2077, the warm tuning actually works really well. Dialogue sounds natural, ambient soundscapes feel immersive, and the slight bass emphasis adds weight to explosions and environmental effects without becoming overwhelming. I spent a good chunk of my three weeks of testing playing through some RPG content, and the Go Work 2nd Gen made it genuinely enjoyable. The soundstage is limited by the on-ear design, but within those constraints, the presentation is cohesive and engaging.

Where the sound signature becomes a limitation is in competitive FPS titles. In games like Valorant, CS2, or Apex Legends, you need a headset that prioritises midrange clarity and precise imaging over warmth and bass weight. The Go Work 2nd Gen's mid-bass emphasis can slightly mask the crispness of footstep sounds, and the overall soundstage is narrower than what you'd get from a proper over-ear gaming headset. It's not unplayable by any means, and switching to the "Clear Voice" EQ preset in the app does help, but if competitive gaming is your primary use case, the sound signature here isn't optimised for it. Using the JLab app to dial in a flatter EQ curve helps considerably, and I'd recommend doing that before your first gaming session.

Sound Quality

Let me be straight with you: for a mid-range headset, the Go Work 2nd Gen sounds pretty good. It's not going to blow your mind if you're coming from a high-end audiophile setup, but compared to other headsets in this price bracket, it holds its own comfortably. The bass extension is decent without being excessive, reaching down into the low frequencies with reasonable authority. Kick drums in music have a satisfying thud, and in-game explosions carry enough weight to feel impactful. The bass doesn't bleed excessively into the mids, which is a common problem with cheaper headsets, so voices and instruments in the midrange remain reasonably clear.

Treble clarity is where things get a bit more mixed. The top end is present and audible, but it's not the most detailed or extended treble I've heard at this price point. High-frequency sounds like gunshots, glass breaking, or the subtle audio cues that competitive players rely on are rendered adequately but without the crispness you'd get from a headset with a more analytical tuning. In music, cymbals and high hats sound slightly smoothed over rather than sparkling and detailed. This isn't a dealbreaker, and it actually makes the headset more comfortable for long listening sessions since there's no harshness or sibilance to fatigue your ears, but it's a trade-off worth knowing about.

Imaging is serviceable. In competitive FPS sessions, I could generally tell whether sounds were coming from my left, right, front, or behind, and the directional audio was accurate enough to be useful in most situations. Where it falls short compared to dedicated gaming headsets is in the precision of that imaging, particularly in the front-back axis, which is always the hardest dimension to render accurately with stereo headphones. The soundstage itself is fairly intimate due to the on-ear design, which means audio feels like it's happening close to your head rather than in a wide, open space around you. For competitive gaming, a wider soundstage is generally preferable, but for music and cinematic content, the more intimate presentation actually works in the headset's favour.

Microphone Quality

The Go Work 2nd Gen comes with a flexible boom microphone that folds up flat against the left earcup when not in use. It's a sensible design that keeps the headset looking tidy when you're not on a call, and the boom arm is flexible enough to position the mic close to your mouth without much fuss. JLab claims noise cancelling on the microphone, and in my testing, this claim holds up reasonably well. I tested the mic in a variety of environments including a quiet home office, a room with a fan running, and a kitchen with background noise, and in each case the noise cancelling did a decent job of reducing ambient sound without making my voice sound processed or unnatural.

Voice clarity is genuinely good for a headset at this price point. My teammates in gaming sessions reported that I sounded clear and easy to understand, which is honestly more than I can say for some headsets that cost considerably more. The microphone captures voice with a natural warmth that suits both gaming comms and work calls, and there's no obvious tinniness or harshness to the recording. If you're doing a lot of video calls for work as well as gaming, the mic quality here is more than adequate for both use cases, which is clearly what JLab was going for with the "Go Work" branding.

Where the microphone does show its limitations is in more demanding audio scenarios. If you're streaming or recording content and you want a mic that sounds genuinely professional, the Go Work 2nd Gen isn't going to cut it. There's a slight compression to the audio that becomes apparent when you listen back to recordings, and the noise cancelling, while effective, does occasionally clip the very beginning of words when there's background noise present. For gaming comms and work calls, these are non-issues. For content creation, you'd want a dedicated microphone. The mute function works by physically folding the boom mic up, which is a simple and reliable solution, though I'd have preferred a dedicated mute button on the earcup for quicker access during gaming.

Comfort and Build

Here's where the on-ear design becomes the most significant conversation. On-ear headsets sit on top of your ears rather than surrounding them, and that fundamental design choice has real implications for comfort during long sessions. In my three weeks of testing, I found the Go Work 2nd Gen comfortable for sessions up to about two hours, after which the pressure on my ears started to become noticeable. By the three-hour mark, I was regularly adjusting the headset or taking short breaks. This isn't unusual for on-ear headsets, and it's a trade-off that comes with the lighter weight and more compact design, but it's something you need to know going in, especially if you're planning marathon gaming sessions.

The earcup padding is soft and the material feels decent against the skin, but because the cups are sitting on your ears rather than around them, there's an inherent pressure point that builds up over time. The headband padding is adequate and the clamping force is moderate, not so tight that it's immediately uncomfortable but firm enough to keep the headset in place during movement. For glasses wearers, the on-ear design is actually slightly more forgiving than some over-ear headsets because there's less pressure on the arms of your glasses, though you'll still feel some discomfort after extended wear. The headset weighs around 175g, which is genuinely light, and that low weight definitely helps with the overall comfort picture.

Build quality is solid for the price. The plastic construction feels sturdy rather than cheap, and the headband slider has a satisfying click as you adjust it. The earcups rotate flat for storage or travel, which is a practical touch, and the whole headset folds down to a reasonably compact size. I dropped the Go Work 2nd Gen a couple of times during testing (occupational hazard) and it survived without any damage or creaking. The USB-C port for charging is well-positioned and the cable connection feels secure. The boom mic arm has enough resistance to stay in position once you've set it, which is important for mic placement during gaming. Overall, the build inspires confidence for a mid-range product, even if it doesn't have the premium feel of more expensive headsets.

Connectivity

Connectivity is genuinely one of the Go Work 2nd Gen's strongest suits, and it's where JLab has clearly put a lot of thought into what their target user actually needs. You get three connection options: Bluetooth 5.3 for wireless connection to any compatible device, a USB-C dongle for lower-latency wireless connection to your PC or laptop, and a 3.5mm wired connection for when you need guaranteed zero-latency audio or when the battery runs out. Having all three options on a single mid-range headset is genuinely impressive and makes this one of the most versatile headsets I've tested at this price point.

The USB-C dongle is the recommended connection for gaming, and in my testing it delivered noticeably lower latency than Bluetooth. I didn't experience any audio sync issues during gaming sessions when using the dongle, and the connection was stable throughout my three weeks of testing with no dropouts or interference. Bluetooth performance was also solid for music and calls, with the Bluetooth 5.3 connection maintaining a stable link up to around 8-9 metres in my testing environment, which is close to JLab's claimed 10m range. Multipoint Bluetooth is supported, meaning you can have the headset paired to two devices simultaneously, which is genuinely useful for switching between your gaming PC and your phone without going through a pairing process each time.

The multipoint implementation works well in practice. During testing, I had the headset paired to my PC via Bluetooth and my phone simultaneously, and switching audio sources was handled automatically when a call came in on my phone. The transition was quick and reliable, and switching back to PC audio after the call ended was equally smooth. One thing to note is that the USB-C dongle and Bluetooth can't be used simultaneously, which makes sense from a technical standpoint but is worth knowing if you're hoping to use the dongle for gaming while keeping Bluetooth active for your phone. The 3.5mm wired connection works exactly as you'd expect, with no software required and full compatibility with any device that has a headphone jack.

Battery Life

JLab's headline claim of 55+ hours of battery life is the kind of number that makes you raise an eyebrow. In my experience, manufacturers' battery claims are almost always tested at low volume levels in ideal conditions, and real-world usage typically delivers considerably less. So I was genuinely curious to see how the Go Work 2nd Gen would perform in actual use. Over three weeks of testing, I ran the headset through multiple full charge cycles, using it at moderate to high volume levels for gaming, music, and calls across both Bluetooth and dongle connections.

The results were honestly impressive. In my testing, I consistently got between 40 and 48 hours of real-world use per charge, depending on volume level and connection type. Bluetooth at moderate volume delivered the best results, closer to the 48-hour end, while using the USB-C dongle at higher volumes brought it down to around 40 hours. Even at the lower end of that range, 40 hours of battery life is extraordinary for a mid-range wireless headset. For context, many gaming headsets in this price bracket struggle to hit 20 hours. The Go Work 2nd Gen's battery performance is genuinely class-leading and is probably the single most impressive thing about this headset.

Charging is via USB-C, which is the right call in 2026, and a full charge from flat takes around 2-3 hours in my testing. There's no fast charging feature, but given how rarely you'll actually need to charge this headset, that's not really a problem. The headset does have a low battery indicator, though I found the audio alerts for low battery a bit abrupt during gaming sessions. There's no battery percentage display or companion app battery indicator that updates in real time, which is a minor frustration. But honestly, when you're getting 40+ hours of use between charges, battery anxiety is simply not a thing with this headset, which is a genuinely liberating feeling.

Software and Customisation

JLab offers a companion app for the Go Work 2nd Gen, available on both iOS and Android, which gives you access to EQ presets and some basic customisation options. The app is straightforward and easy to navigate, which I appreciate, though it's also fairly limited in what it actually lets you do. You get a selection of preset EQ profiles including options like "Signature", "Bass Boost", "Clear Voice", and a few others, but there's no custom parametric EQ where you can manually adjust specific frequency bands. For most users, the presets will be sufficient, but audio enthusiasts who want precise control over their sound signature will find the app a bit limiting.

In my testing, the "Clear Voice" preset was the most useful for competitive gaming, as it pulls back some of the mid-bass warmth and brings the midrange into sharper focus, which helps with footstep clarity and directional audio cues. The "Bass Boost" preset is fun for music but makes the headset sound a bit muddy for gaming, and I'd steer clear of it for anything competitive. The default "Signature" profile is a reasonable all-rounder that works well for most content. It's worth spending a few minutes in the app when you first get the headset to find the profile that suits your use case, rather than just leaving it on the default setting.

There's no virtual surround sound feature in the app, which is actually fine by me. Virtual surround on headsets is almost always a software trick that does more harm than good for competitive gaming, muddying the imaging rather than improving it. What you do get is mic monitoring, which lets you hear your own voice through the headset during calls, though this feature is fairly basic and the level isn't adjustable. Firmware updates can be pushed through the app, which is a nice touch that suggests JLab intends to support the headset post-launch. The app itself is free and doesn't require account creation to use, which is a refreshingly low-friction experience compared to some competitors who make you create an account just to access EQ settings.

Compatibility

The Go Work 2nd Gen is primarily designed for PC and mobile use, and it excels in both of those environments. On PC, the USB-C dongle provides plug-and-play connectivity with no driver installation required, which makes setup genuinely painless. Windows recognised the headset immediately in my testing, and audio routing worked without any fuss. On Mac, the Bluetooth connection worked flawlessly, and the dongle also functioned correctly on macOS without any additional software. For anyone working across both Windows and Mac machines, the Go Work 2nd Gen handles that transition without any issues.

Mobile compatibility is excellent, as you'd expect from a Bluetooth 5.3 headset. It paired quickly with both Android and iOS devices in my testing, and the multipoint feature worked reliably for switching between phone calls and PC audio. For console gaming, the picture is more complicated. The Go Work 2nd Gen doesn't have a dedicated 2.4GHz gaming dongle that's compatible with PlayStation or Xbox in the way that some gaming-specific headsets do. The 3.5mm wired connection will work with a PS5 or Xbox controller, giving you basic audio and mic functionality, but you won't get the wireless experience on console. If console gaming is a significant part of your setup, this is a meaningful limitation.

Nintendo Switch compatibility works via Bluetooth when the Switch is in handheld mode, and via the 3.5mm connection when docked. The headset also works with any device that supports Bluetooth audio or has a 3.5mm headphone jack, which covers a huge range of use cases. For the target audience of this headset, which is primarily PC users and remote workers who also game, the compatibility story is very strong. It's really only console-first gamers who will find the compatibility picture limiting, and if that's you, there are better options designed specifically for that use case. For everyone else, the Go Work 2nd Gen covers the bases you actually need.

How It Compares

At the mid-range price point, the Go Work 2nd Gen is competing against some well-established options. The two most obvious competitors are the SteelSeries Arctis Nova 1 and the Jabra Evolve2 55. The Arctis Nova 1 is a wired-only option that's been a popular choice for budget-conscious gamers, offering a more gaming-focused sound signature and better soundstage at a similar or slightly lower price. The Jabra Evolve2 55 sits at the more premium end of the office headset market, offering superior noise cancellation and call quality but at a significantly higher price point. Comparing the Go Work 2nd Gen against these two gives you a good sense of where it sits in the market.

Against the Arctis Nova 1, the Go Work 2nd Gen wins on connectivity flexibility and battery life by a massive margin, since the Nova 1 is wired only. The Nova 1 has a slight edge in soundstage and competitive gaming audio performance, and its over-ear design is more comfortable for marathon sessions. But if you need wireless and multipoint connectivity, the Nova 1 simply isn't in the conversation. Against the Jabra Evolve2 55, the Go Work 2nd Gen is considerably more affordable, and while the Jabra wins on call quality and noise cancellation, the gap in audio performance for gaming and music isn't as large as the price difference would suggest. For most users, the Go Work 2nd Gen offers the better value proposition.

What the comparison really highlights is that the Go Work 2nd Gen occupies a genuinely useful niche: it's a wireless headset with excellent battery life and flexible connectivity that works well for both work and casual gaming, at a price that doesn't require a lengthy internal debate. It's not the best gaming headset at this price, and it's not the best office headset at this price, but it might be the best headset that does both reasonably well without costing a fortune. For more information on how JLab positions this headset in their lineup, you can check the JLab official website. For a deeper dive into headset measurement methodology, RTings.com is always worth a visit.

Final Verdict

After three weeks of testing the JLab Go Work 2nd Gen across gaming sessions, work calls, music listening, and everything in between, I've got a clear sense of what this headset is and what it isn't. This is my full JLab Go Work 2nd Gen wireless headset review UK 2026 conclusion, and the short version is this: it's a genuinely impressive all-rounder that delivers exceptional battery life, flexible connectivity, and solid audio quality for a mid-range price, but it's not the right tool if competitive gaming is your primary focus.

The battery life alone is worth talking about. Getting 40+ hours of real-world use from a wireless headset at this price point is remarkable, and it fundamentally changes how you interact with the headset. You stop thinking about charging it. You just use it. That's a quality-of-life improvement that's hard to quantify but easy to appreciate after years of gaming headsets that need charging every 15-20 hours. The triple connectivity options, multipoint Bluetooth, and USB-C charging all add up to a headset that's genuinely convenient to live with day to day.

The limitations are real but manageable. The on-ear design means comfort becomes an issue during very long sessions, the sound signature isn't optimised for competitive gaming out of the box (though the app helps), and console gamers will find the wireless compatibility lacking. The microphone is good for calls and gaming comms but not for content creation. These are trade-offs, not dealbreakers, and they're entirely consistent with what JLab is trying to do with this headset. This is a work-first, gaming-capable headset, not a gaming-first, work-capable one, and it's priced accordingly.

If you're a remote worker who games in the evenings, a student who wants one headset that handles everything, or someone who's tired of charging their headset every other day, the Go Work 2nd Gen is a genuinely smart buy at its mid-range price point. It's rated No rating by 0 customers on Amazon, and based on my testing, that rating feels about right. I'd give it a 7.5 out of 10: excellent value, impressive battery, good enough audio, with the on-ear comfort and gaming-specific limitations keeping it from a higher score. Current pricing is £49.99.

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§ FAQ

Frequently asked

01Is the JLab Go Work 2nd Gen Wireless Headset with Microphone - 55+H PC Bluetooth Headset or USB C Dongle, Noise Cancelling Mic, Multipoint, On Ear Wired or Wireless Office Laptop Computer Headsets good for competitive gaming?+

It's adequate but not optimised for competitive gaming. The on-ear design limits soundstage width, and the default warm sound signature can slightly mask footstep clarity in FPS titles. Switching to the Clear Voice EQ preset in the JLab app helps considerably, but dedicated gaming headsets with over-ear designs will generally offer better positional audio for competitive play.

02Does the JLab Go Work 2nd Gen Wireless Headset with Microphone - 55+H PC Bluetooth Headset or USB C Dongle, Noise Cancelling Mic, Multipoint, On Ear Wired or Wireless Office Laptop Computer Headsets have a good microphone?+

Yes, the boom microphone is genuinely good for a headset at this price point. The noise cancelling works well in environments with background noise like fans or ambient room sound, and voice clarity is clear enough for both gaming comms and professional video calls. It's not suitable for content creation or streaming, but for its intended use cases it performs well.

03Is the JLab Go Work 2nd Gen Wireless Headset with Microphone - 55+H PC Bluetooth Headset or USB C Dongle, Noise Cancelling Mic, Multipoint, On Ear Wired or Wireless Office Laptop Computer Headsets comfortable for long sessions?+

For sessions up to two hours, comfort is good thanks to the lightweight 175g build and soft earcup padding. Beyond two to three hours, the on-ear design creates noticeable pressure on the ears, and most users will want to take breaks. If you regularly game for four or more hours at a stretch, an over-ear headset would be a more comfortable choice.

04Does the JLab Go Work 2nd Gen Wireless Headset with Microphone - 55+H PC Bluetooth Headset or USB C Dongle, Noise Cancelling Mic, Multipoint, On Ear Wired or Wireless Office Laptop Computer Headsets work with PS5/Xbox?+

Wireless connectivity with PS5 and Xbox is not supported. The USB-C dongle is designed for PC and laptop use only. However, you can connect to a PS5 or Xbox controller via the 3.5mm wired connection for basic audio and microphone functionality. For full wireless console gaming, a headset with a dedicated console-compatible wireless dongle would be a better choice.

05What warranty applies to the JLab Go Work 2nd Gen Wireless Headset with Microphone - 55+H PC Bluetooth Headset or USB C Dongle, Noise Cancelling Mic, Multipoint, On Ear Wired or Wireless Office Laptop Computer Headsets?+

Amazon offers 30-day returns. JLab typically provides 1-2 year warranty on their products, and their customer support has a good reputation for honouring warranty claims. Check the JLab official website or your purchase confirmation for the specific warranty terms applicable to your purchase.

Should you buy it?

A versatile mid-range wireless headset with class-leading battery life that works brilliantly for work and casual gaming, but isn't the right pick for serious competitive players.

Buy at Amazon UK · £49.99
Final score7.5
JLab Go Work 2nd Gen Wireless Headset with Microphone - 55+H PC Bluetooth Headset or USB C Dongle, Noise Cancelling Mic, Multipoint, On Ear Wired or Wireless Office Laptop Computer Headsets
£49.99