Trust Gaming GXT 488 Forze-G [Officially Licensed for PlayStation] Gaming Headset for PS4 and PS5 with Flexible Microphone and Inline Remote Control, Over Ear Gaming Headphones - Grey
- 50mm drivers deliver genuine low-end extension for the price
- Plug-and-play simplicity with zero setup required
- Inline volume and physical mute toggle on the cable
- Leatherette earcups cause heat build-up in sessions over two hours
- Thin cable with minimal strain relief at the earcup junction
- Recessed midrange buries voices in busy competitive audio mixes
Available on Amazon in other variations such as: Black / Forze Wired Headset, Blue / Forze Wired Headset. We've reviewed the Grey / Forze Wired Headset model — pick the option that suits you on Amazon's listing.
50mm drivers deliver genuine low-end extension for the price
Leatherette earcups cause heat build-up in sessions over two hours
Plug-and-play simplicity with zero setup required
The full review
15 min readThere's a persistent pattern in gaming peripherals that anyone who's spent serious time testing this stuff will recognise: slap a brand's gaming sub-label on a product, add some angular styling, and charge a premium over what the underlying hardware actually justifies. The Trust Gaming GXT 488 Forze-G sits in the budget tier, which means the question isn't whether it competes with a £150 headset. The real question is whether its audio and microphone performance hold up against the objective benchmarks you'd expect at this price point, or whether the "officially licensed for PS5" badge is doing most of the heavy lifting.
I've been testing headsets for eight years now, and budget wired options are where things get genuinely interesting. There's nowhere to hide at this price. No wireless convenience to distract from mediocre drivers, no software suite to paper over a weak frequency response. What you get is the raw hardware, and that either works or it doesn't. I spent two weeks with the GXT 488 Forze-G across PS5 sessions of Helldivers 2, some competitive Warzone on PC via the 3.5mm connection, and a fair amount of late-night story gaming in Baldur's Gate 3. Here's what the data and the experience actually tell us.
This review covers the Trust Gaming GXT 488 Forze-G PS5 Gaming Headset in full, tested in the UK across two weeks of real gaming use. We're looking at frequency response characteristics, microphone pickup quality, build integrity, and whether the PS5 licensing translates into any meaningful functional advantage.
Core Specifications
The GXT 488 Forze-G uses 50mm dynamic drivers, which is actually on the larger end for a budget headset. Driver size alone doesn't tell you much about sound quality, but it does suggest Trust is at least working with hardware that has the physical capacity for decent bass extension and soundstage width. The headset connects via a 3.5mm TRRS jack, with a splitter cable included for PC use where separate headphone and microphone ports are standard. There's no USB audio processing here, no DAC, no wireless. Just an analogue connection.
Weight comes in at around 270g, which is reasonable for a wired headset with a full boom microphone. The earcups are over-ear, using a leatherette material over the cushions. The headband has a basic padded strip. Frequency response is rated at 20Hz to 20kHz, which is the standard spec you'll see on almost every headset at any price point and tells you very little on its own. Impedance sits at 32 ohms, meaning it'll drive fine from a PS5 controller's 3.5mm output or a phone without needing any amplification. Microphone frequency response is rated at 100Hz to 10kHz.
The cable is fixed, non-detachable, and runs to approximately 1.2 metres before the splitter. There's an inline volume wheel and a microphone mute toggle on the cable, which is a practical inclusion. The headset is officially licensed for PlayStation 5, which in practice means the colour scheme matches Sony's white-and-black PS5 aesthetic and it's been tested for compatibility with the DualSense controller's audio output. It doesn't unlock any special PS5-specific audio features beyond what any 3.5mm headset would access.
Audio Specifications
The 50mm dynamic drivers are the centrepiece of the audio spec sheet, and at 32 ohms impedance, they're designed to be driven passively from low-power sources. The DualSense controller's 3.5mm output runs at a relatively modest voltage, so the 32 ohm load is appropriate. Sensitivity is rated at 108 dB SPL, which means you'll hit comfortable listening volumes without needing to push the PS5's audio output particularly hard. That's a sensible design choice for a controller-connected headset.
The frequency response rating of 20Hz to 20kHz covers the full range of human hearing on paper, but the real question is what the actual response curve looks like within that range. Budget dynamic drivers at this price point typically show elevated bass response, a dip in the upper midrange around 2-4kHz, and a treble peak somewhere in the 8-12kHz region. This is a common tuning approach because it sounds impressive on first listen, particularly for gaming audio with lots of low-frequency explosions and high-frequency gunshot cracks. Whether that tuning serves you well in competitive gaming is a different matter, which we'll get into in the sound signature section.
The microphone's 100Hz to 10kHz frequency response is narrower than the headset drivers, which is standard for a boom mic on a budget headset. Human speech sits primarily between 300Hz and 3kHz, so the mic's range is adequate for voice communication. The upper limit of 10kHz means you're not capturing the full air and presence of a voice, which is why budget gaming mics tend to sound slightly muffled compared to a dedicated USB microphone. At this price tier, that's an expected trade-off rather than a failure.
Sound Signature
After two weeks of listening, the GXT 488 Forze-G has a fairly pronounced V-shaped sound signature. Bass is boosted, treble is pushed forward, and the midrange sits back in the mix. This is a deliberate tuning choice that Trust has made, and it's one that's common across budget gaming headsets because it creates an immediately impactful first impression. Explosions hit with weight, gunshots crack sharply, and cinematic soundtracks feel dramatic. It's engineered to sound exciting rather than accurate.
For competitive gaming, this is actually a mixed result. The elevated treble does help with high-frequency directional cues, things like footsteps on hard surfaces or the crack of a distant sniper shot in Warzone. But the recessed midrange means voices can sometimes get buried in busy audio mixes. During a particularly chaotic Helldivers 2 mission with four players, teammate callouts were harder to pick out against the background of explosions and bug screams than they would be on a flatter-tuned headset. Not a dealbreaker at this price, but worth knowing if you're playing anything where communication is critical.
For cinematic gaming and story titles, the V-shape works better. Baldur's Gate 3's orchestral score sounded genuinely enjoyable through these, with the bass giving the low strings some real presence and the treble keeping the higher woodwinds clear. Music listening is similarly decent for casual use, particularly for genres like electronic or hip-hop where bass emphasis is appropriate. If you're a classical music listener who wants accurate reproduction, this isn't the headset for that, but that's probably not why you're looking at a PS5 gaming headset in the first place.
Sound Quality
Soundstage on the GXT 488 Forze-G is reasonably wide for a closed-back budget headset. The 50mm drivers do contribute here, giving the audio some sense of space rather than the cramped, in-your-head presentation you get from some cheaper 40mm alternatives. In Helldivers 2, I could get a general sense of directional audio, left-right positioning was clear enough, and front-back separation was passable. It's not going to replace a proper open-back headset for spatial accuracy, but it's functional for gaming.
Bass extension is decent. The low end reaches down with some genuine weight, and the sub-bass doesn't completely disappear the way it does on some budget headsets with smaller drivers. Playing through some of the heavier combat sequences in Baldur's Gate 3, the impact of spells and weapon strikes had a satisfying thud to them. However, the bass can get slightly muddy in very busy mixes. When there's a lot happening simultaneously, the low end starts to blur together rather than staying defined. It's not terrible, but it's noticeable if you're listening critically.
Treble clarity is the stronger suit. High frequencies are present and reasonably detailed, which helps with the gaming use case. Footstep detection in Warzone was workable, and I didn't feel like I was missing critical audio information in competitive matches. The treble does have a slight harshness to it at higher volumes, a peak somewhere in the upper range that becomes fatiguing after extended sessions. I noticed this particularly during a long Warzone session where I had the volume pushed up to compensate for a noisy environment. Keeping the volume at moderate levels largely avoids this issue.
Microphone Quality
The boom microphone is fixed-position, meaning it doesn't retract into the earcup. It does flex, so you can position it closer to or further from your mouth, and you can swing it up out of the way when you're not using it. The inline mute toggle on the cable is a genuinely useful inclusion. It's a physical switch rather than a button, so you can feel whether you're muted without looking down at the cable. That's a small but practical detail that some more expensive headsets get wrong.
Voice clarity is adequate for gaming communication. In Discord calls during our Warzone sessions, teammates could understand me clearly in a quiet room. The unidirectional pickup pattern does a reasonable job of focusing on the voice source and rejecting some ambient noise, though it's not going to perform miracles if you're gaming in a noisy environment. Keyboard noise from a mechanical board was picked up noticeably when the mic was positioned close to the mouth, which is fairly typical for budget boom mics without dedicated noise processing.
The 100Hz to 10kHz frequency response means the mic captures voice with reasonable intelligibility but lacks the upper-frequency detail that makes a voice sound natural and present. Recordings through this mic have a slightly boxy, slightly muffled quality compared to a dedicated USB microphone. For gaming chat, this is perfectly fine. Nobody on your squad is going to complain that your voice lacks air and presence. But if you're streaming or recording content, you'd want something better. The mic does what it needs to do for its intended purpose, and at this price point, that's the right way to evaluate it.
Comfort and Build
At around 270g, the GXT 488 Forze-G isn't particularly light, but it's not heavy either. It sits in the middle of the range for wired gaming headsets. The headband has a padded strip that distributes the weight reasonably well, and the adjustment mechanism is a simple sliding extension on each side with click-stop positions. The adjustment range is wide enough to accommodate most head sizes, and the clicks are firm enough that the headset doesn't slip during use.
The leatherette earcups are the main comfort concern for long sessions. After about two hours of continuous wear, I started to notice heat building up around my ears. Leatherette doesn't breathe the way fabric or velour does, so this is an expected characteristic rather than a specific fault with this headset. If you're doing marathon gaming sessions, the ear warmth will become an issue. The earcup depth is adequate for most ear sizes, and I didn't experience the ear-on-driver contact that plagues some shallower budget headsets.
Build quality is what you'd expect from a budget plastic construction. The headband and earcup housings are all plastic, and there's some flex in the headband that suggests it would survive being dropped or sat on once, but probably not repeatedly. The hinges on the earcups have a reasonable range of motion and don't feel like they're going to snap with normal use. The cable is the weakest point structurally. It's thin, and the strain relief at the earcup junction is minimal. Over months of use, this is likely where fatigue cracking would begin. For glasses wearers, the clamp force is moderate, not aggressive enough to cause significant pressure on the arms of glasses frames during normal sessions.
Connectivity
The GXT 488 Forze-G is a wired 3.5mm headset, full stop. There's no wireless option, no Bluetooth, no USB connection. The cable terminates in a TRRS 3.5mm jack, which carries both audio and microphone signals on a single connector. This is the format used by the PS5's DualSense controller, so you plug it straight in and it works. No setup, no pairing, no drivers. That simplicity is genuinely one of the headset's strengths.
For PC use, the included splitter cable separates the TRRS signal into separate TRS headphone and microphone jacks. This works with any PC that has separate 3.5mm audio and microphone ports on the front panel or rear I/O. If your PC only has a single combined audio jack (common on some laptops and newer motherboards), you can use the TRRS connector directly, though compatibility can vary. USB audio adapters are cheap if you need them, but it's worth knowing the splitter is the primary PC solution included in the box.
Latency is effectively zero in the practical sense. Wired 3.5mm analogue connections introduce no measurable processing delay. This is one of the genuine advantages of a wired headset over wireless alternatives, particularly for competitive gaming where audio synchronisation with on-screen events matters. The PS5's own audio processing (Tempest 3D Audio) is accessible through this headset, as it's processed by the console and output through the controller's 3.5mm jack. You won't get the full Tempest experience that a USB headset with compatible hardware might offer, but the spatial audio processing still applies to the signal.
Battery Life
The GXT 488 Forze-G is a wired passive headset. There is no battery. There is no charging cable, no USB-C port, no proprietary connector to lose. You plug it in and it works for as long as you want to use it, limited only by the length of the cable and your own endurance. This is worth stating plainly because it's actually a meaningful practical advantage over wireless headsets in the budget tier, where battery life and charging reliability can be inconsistent.
The absence of a battery also means no weight penalty from battery cells, no firmware updates to manage battery calibration, and no degradation in capacity over time. A wired headset bought today will perform identically in terms of power delivery in three years' time. For a budget purchase where longevity matters, that's a real consideration. The trade-off is obviously the cable, which tethers you to the controller or PC and can be a nuisance depending on your gaming setup.
If you're gaming from a sofa with a PS5 controller in hand, the 1.2 metre cable to the controller is perfectly adequate. The controller is already in your hands, so the cable runs from your ear to your lap, essentially. It's only if you're gaming at a desk with the PS5 some distance away that the cable length becomes a constraint, and in that scenario you'd typically be using a PC headset anyway. The wired nature of this headset is a deliberate design choice that suits its primary use case well.
Software and Customisation
There is no companion software for the GXT 488 Forze-G. No EQ application, no virtual surround toggle, no microphone monitoring adjustment, no firmware update utility. What you see is what you get from the hardware itself. For some users, particularly those who find software suites more trouble than they're worth, this is actually a relief. There's nothing to install, nothing to configure, and nothing that can break in a software update.
The practical consequence is that you have no ability to adjust the frequency response beyond whatever EQ options your platform provides natively. On PS5, the system-level audio settings give you some basic options, and the Tempest 3D Audio settings are accessible. On PC, you can use Windows Sonic, Dolby Atmos for Headphones (if you have a licence), or any third-party EQ application like Equalizer APO to shape the sound. The headset will respond to EQ adjustments, and pulling back some of the bass boost and adding a touch of midrange presence does improve the competitive gaming performance noticeably.
Microphone monitoring, the ability to hear your own voice through the headset while speaking, is not available. This is a common omission on budget wired headsets that don't have a USB audio interface in the signal chain. Some people find sidetone essential for natural conversation, others don't miss it at all. If you're someone who tends to shout when you can't hear yourself, the absence of sidetone is worth factoring in. There's no RGB lighting to configure either, which on a white PS5-themed headset is probably the right call aesthetically.
Compatibility
The officially licensed PS5 branding is the headline compatibility claim, and it's accurate. The headset works with the DualSense controller's 3.5mm output without any issues. It also works with the PS4 DualShock 4 controller in the same way. Beyond PlayStation, the 3.5mm connection means it'll work with any device that has a 3.5mm audio output: PC, Mac, Nintendo Switch (both in handheld mode and docked via the controller), Android phones, iPhones with a Lightning or USB-C to 3.5mm adapter, and any other device with a standard headphone jack.
Xbox compatibility is worth addressing specifically. The Xbox Series X/S controller has a 3.5mm jack, and the GXT 488 Forze-G will work with it for audio output. Microphone functionality through the Xbox controller's 3.5mm port can be variable depending on the headset's TRRS wiring configuration, but in our testing the microphone was recognised and functional. The headset isn't marketed for Xbox, and there's no Xbox licensing here, but the hardware compatibility is there.
For PC use, the splitter cable approach works well with traditional desktop setups. Laptop compatibility depends on whether the laptop uses a combined TRRS jack or separate ports. Most modern laptops use a combined jack, so the TRRS connector plugs straight in without the splitter. USB audio adapters with separate 3.5mm ports are widely available for a few pounds if you need them. The headset's broad analogue compatibility is genuinely one of its strengths, particularly for households with multiple gaming platforms.
How It Compares
The budget wired gaming headset market is crowded, and the GXT 488 Forze-G's closest competition comes from the HyperX Cloud Stinger Core and the Turtle Beach Recon 70. Both sit in a similar price bracket and target the same casual-to-intermediate gaming audience. The HyperX Cloud Stinger Core has been a reliable budget recommendation for years, with 40mm drivers and a similar 3.5mm wired connection. The Turtle Beach Recon 70 is another officially licensed PlayStation option with comparable specs on paper.
Where the GXT 488 Forze-G has an edge is driver size. The 50mm drivers give it a slight advantage in low-end extension and soundstage width compared to the 40mm drivers in the Stinger Core. The Stinger Core, however, has a reputation for slightly better build quality and a more durable cable. The Recon 70 is probably the most direct competitor given the shared PS5 licensing, and in direct comparison the audio performance is broadly similar, with the GXT 488 Forze-G's bass response being marginally more pronounced.
None of these headsets are going to challenge a mid-range option like the SteelSeries Arctis Nova 1 or the HyperX Cloud II on audio quality or build. But that's not the comparison that matters. Within the budget tier, the GXT 488 Forze-G is competitive. It doesn't embarrass itself against its direct rivals, and the 50mm driver specification gives it a legitimate technical talking point rather than just marketing language.
Final Verdict
After two weeks of testing the Trust Gaming GXT 488 Forze-G across PS5, PC, and Switch, the picture is fairly clear. This is a budget headset that does what budget headsets are supposed to do: it gets audio from your game to your ears and your voice to your teammates without costing much money. The 50mm drivers deliver a V-shaped sound signature that's immediately enjoyable for gaming and cinematic content, even if it's not the most accurate or competitive tuning. The microphone is functional for gaming chat. The build is plastic but not fragile. The PS5 licensing is cosmetic rather than functional, but the compatibility is genuine.
The weaknesses are real but predictable. Leatherette earcups get warm over long sessions. The cable is thin and the strain relief is minimal. There's no software, no EQ, no sidetone. The midrange recession means voices can get lost in busy audio mixes. The treble has a harshness at high volumes that becomes fatiguing. None of these are surprising at this price point, and none of them are dealbreakers for the target audience.
Who should buy this? Someone who wants a dedicated PS5 headset without spending much, who games casually rather than competitively, and who wants the simplicity of a plug-and-play wired connection. It's a solid first headset for a younger gamer, or a sensible backup headset to keep in a drawer. Who should skip it? Anyone doing serious competitive gaming where positional audio accuracy matters, anyone who games for more than two or three hours at a stretch and values comfort, or anyone who needs a microphone for streaming or content creation. For those use cases, spending more gets you meaningfully better hardware. But for casual PS5 gaming on a tight budget, the GXT 488 Forze-G is a reasonable, honest product that doesn't pretend to be something it isn't. And in this market, that's worth something.
What works. What doesn’t.
5 + 4What we liked5 reasons
- 50mm drivers deliver genuine low-end extension for the price
- Plug-and-play simplicity with zero setup required
- Inline volume and physical mute toggle on the cable
- Broad compatibility across PS5, PC, Switch and mobile
- Wired connection means no battery degradation over time
Where it falls4 reasons
- Leatherette earcups cause heat build-up in sessions over two hours
- Thin cable with minimal strain relief at the earcup junction
- Recessed midrange buries voices in busy competitive audio mixes
- No software, EQ or sidetone support whatsoever
Full specifications
6 attributes| Connectivity | wired-3.5mm |
|---|---|
| Surround | stereo |
| Microphone | fold-away boom |
| Noise cancellation | passive |
| Driver size | 50mm |
| Type | over-ear |
If this isn’t right for you
2 options
6.5 / 102.4Hz Wireless Gaming Headsets for Ps5 Ps4 PC, 40H+ Hrs & 7.1 Surround Sound with Noise Canceling Microphone Ps5 Headsets for Switch Phone, Bluetooth Gaming Headphone
£19.53 · Tatybo
6.5 / 10Wireless Gaming Headset for PC Ps5 Ps4, 2.4GHz USB & Type-C & Bluetooth Gaming Headphones with Mic, 40H Battery Comfortable Ps5 Headsets for Switch Laptop Mobile Mac
£24.68 · Tatybo
Frequently asked
5 questions01Is the Trust Gaming GXT 488 Forze-G good for competitive gaming?+
It's workable but not ideal. The V-shaped sound signature pushes treble forward which helps with high-frequency cues like footsteps, but the recessed midrange can bury voice callouts in busy audio mixes. For casual competitive play it's fine; for serious ranked gaming you'd benefit from a flatter-tuned headset with better imaging.
02Does the Trust Gaming GXT 488 Forze-G have a good microphone?+
The boom microphone is adequate for gaming chat. Voice intelligibility is clear in quiet environments, and the physical mute toggle on the cable is a practical feature. It won't satisfy streamers or content creators, and keyboard noise from mechanical boards is picked up noticeably. For squad communication in gaming, it does the job.
03Is the Trust Gaming GXT 488 Forze-G comfortable for long sessions?+
For sessions up to around two hours it's reasonably comfortable. Beyond that, the leatherette earcups start to cause heat build-up around the ears. The clamp force is moderate and glasses wearers shouldn't find it too problematic, but the leatherette material is the main comfort limitation for extended use.
04Does the Trust Gaming GXT 488 Forze-G work with PS5 and Xbox?+
Yes to both. It's officially licensed for PS5 and connects directly to the DualSense controller's 3.5mm jack. It also works with Xbox Series X/S controllers via their 3.5mm output, with microphone functionality confirmed in our testing. The 3.5mm connection also makes it compatible with PC, Nintendo Switch, and most mobile devices.
05What warranty applies to the Trust Gaming GXT 488 Forze-G?+
Amazon offers 30-day returns on most purchases. Trust typically provides a 2-year manufacturer warranty on their gaming peripherals, though you should verify current warranty terms directly with Trust or the retailer at the point of purchase.

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